Why digital piracy can be a reasonable choice under certain circumstances.

Living in a digital world where software, games, and apps are locked behind heavily priced walls, a lot of people have encountered wanting something they couldn’t afford. I’ve developed a view on digital piracy that I believe is worth opening up for discussion. While piracy is often viewed in a negative light, there are times when it can be understandable, and even justifiable.


Piracy refers to the use, distribution, and reproduction of digital material without prior permission from the copyright holder. Traditionally, piracy has served to democratize access to content when that content might otherwise be too expensive or when its licensing terms were seen as too onerous. It is an activity with a very long history, but modern versions are greatly facilitated by the Internet’s facility for transferring files.


Most of the people, mainly students and teens, are struggling to buy extremely expensive software programs or video games in the modern age. An example is a typical college student. That’s going to be one of the most important things that they invest their money on. Many colleges (especially now) have lots of internet-based schoolwork that require many apps (such as the Adobe suite and the Microsoft 365) that are hidden behind paywalls. Piracy can simply bypass this and be able to invest the person’s money into more important things — like college.

Additionally, companies themselves sometimes intentionally make their products inaccessible, hiding quality software or features behind a paywall. The tendency can be very exploitative in nature, as this method often exploits willingness to pay rather than need. When people feel that they are being stripped for basic needs, it leads to frustration and may make piracy seem a more ethical route.

Another sad fact is that some companies, even though they have developed great software, take it out of the market, sometimes camouflaging such actions as “updates” or simply because they would like to concentrate on newer products. A very good example of this is Nintendo and its ever-popular classic games that are no longer available in the market. When such relics get lost in time, it is unfair on the fans not to be able to view them, and people look for such products from other sources. This also kills the community of software preservation enthusiasts, which makes games lost to time.

Undeniably, a few companies place the maximization of profit above everything else, thus keeping feelings of resentment among users. When a company takes part in pricing practices that favor profits over user experience, pirating can be somewhat justified on paper.


Piracy does come with a lot of ethical dilemmas, and the approach to it must be delicate. Many would argue that it is better to support developers and creators for their products by paying for them. The perspective would, of course, be valid since that’s one way of empowering creators to make more good content. Reality, however, has it that not everyone has that option. When faced with dire choices, people may feel justified in looking for alternatives, especially when the official channels feel exploitative.


In conclusion, piracy, though considered purely a legal and ethical issue, must also consider the context in which it occurs. For the young person who cannot afford to buy the things they need to survive, or who is tired of corporate policies that prevent them from accessing content, piracy can sometimes be the only plausible alternative.

It’s pretty complicated, both sides having their fair share of valid arguments. While it is important to advocate for the support of creators, it is equally important to recognize indifferences that may be forcing people into piracy as survival or for access. The discussion around digital piracy needs to shift and account for real user struggles in an increasingly monetized and paywalled online world. Main point is; sometimes piracy is less about theft and more about access, about reclaiming digital resources that should be part of the public domain.

This is why digital piracy can be a reasonable choice under certain circumstances.